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Interviewing Game Animator
A Game Animator is responsible for designing and creating visually appealing animations that bring characters, objects, and scenes to life within a video game. They collaborate with game designers, artists, and programmers to create seamless animations that enhance gameplay and the overall gaming experience.

Skills Required for the Game Animator Role

  • Strong hand-drawn or computer animation skills
  • Thorough knowledge of 3D modeling and rigging tools, such as Autodesk Maya or 3DS Max
  • Familiarity with game engines like Unity or Unreal
  • Understanding of proper animation principles, including timing, weight, and fluidity
  • Excellent communication and teamwork skills
  • Ability to work under pressure and adhere to strict deadlines

Interview Plan for Hiring a Game Animator

Round 1: Screening (15-20 minutes)

Objective: Evaluate the candidate’s basic knowledge of animation principles and software, as well as their communication skills.
  • Discuss the candidate’s background and experience in game animation
  • Ask about the candidate’s preferred animation software and techniques
  • Assess their understanding of animation principles, such as squash and stretch, overlapping action, and anticipation

Round 2: Technical Assessment (60 minutes)

Objective: Evaluate the candidate’s practical animation skills and ability to create engaging animations.
  • Provide a prompt or scenario for a character, object, or scene animation
  • Observe the candidate as they create a rough animation in their chosen software (e.g., Maya, 3DS Max, etc.)
  • Assess their ability to quickly create a visually appealing and smooth animation with correct timing, weight, and fluidity

Round 3: Portfolio Review and In-Depth Discussion (60 minutes)

Objective: Assess the candidate’s portfolio and their ability to discuss their work in detail while gaining an understanding of their creative process.
  • Review the candidate’s portfolio, paying close attention to their range of work, creativity, and technical abilities
  • Ask the candidate to discuss specific pieces in their portfolio, exploring their creative process, collaboration with teammates, and proficiency in various animation tools (e.g., rigging, 3D modeling, etc.)
  • Determine how well the candidate can explain their thought process, problem-solving, and collaborations on projects

Important Notes for Interviewer

  • Ensure that the candidate demonstrates a strong understanding of both 2D and 3D animation principles and techniques
  • Pay attention to the candidate’s ability to collaborate with team members, as game animators often work closely with game designers, artists, and programmers
  • Consider the candidate’s ability to work under pressure and adapt to changing requirements, as this is a common occurrence in the gaming industry
  • Always keep the company culture in mind when assessing the candidate’s overall fit for the role and team


In conclusion, it is important for hiring managers and interviewers to gather a comprehensive understanding of a candidate’s skills and experience in game animation. By carefully planning the interview process and incorporating key factors like technical aptitude, creativity, collaboration, and adaptability, you can ensure the successful selection of a Game Animator who will contribute meaningfully to the team and overall gaming experience.
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