Interviewing guides

Interviewing Game Designer
A Game Designer bridges the gap between creative and technical spheres in the gaming industry, conceptualizing game ideas and building engaging experiences for gamers. They focus on designing outstanding gameplay mechanics, game systems, and narratives, working closely with programmers, artists, and producers.

Skills Required for a Game Designer Role

  • Strong creative and problem-solving skills
  • Proficiency in gaming industry tools (e.g., Unity, Unreal Engine, Photoshop)
  • Narrative design and storytelling abilities
  • Understanding of game mechanics and systems
  • Effective collaboration and communication skills
  • Experience with game scripting languages (e.g., C#, Lua, Python)

Interview Plan for a Game Designer Role

Round 1: Initial Screening (30 minutes)

Objective: Assess the candidate’s overall fit, communication, and collaboration abilities.
  • Example questions:
    • What inspired you to become a game designer?
    • Can you discuss a game project you have worked on previously and your specific contributions?
    • How do you approach problem-solving during game development?

Round 2: Technical Skills Assessment (60 minutes)

Objective: Evaluate the candidate’s proficiency in game design tools, programming languages, and understanding of game mechanics and systems.
  • Example questions:
    • Which game design tools are you most experienced with and why? (e.g., Unity, Unreal Engine)
    • What scripting languages are you proficient in and how have you applied it in your previous work? (e.g., C#, Lua, Python)
    • Can you explain how you approach designing engaging game mechanics and systems?
    • How do you ensure that your game designs can be efficiently implemented by the development team?

Round 3: Design Challenge (90 minutes)

Objective: Observe the candidate’s creative problem-solving skills and ability to conceptualize and communicate a game design from scratch.
  • Provide a design prompt for the candidate to create a game concept and answer related questions.
  • Expectations:
    • An engaging game concept
    • Explanation of game mechanics, systems, and narrative
    • Demonstration of creative problem-solving
    • Clear communication of ideas

Important Notes for Interviewer

  • Evaluate the candidate based on the skills mentioned, but also consider adaptability and eagerness to learn.
  • Ask the candidate for a portfolio to better understand their work and design style.
  • Keep in mind the company’s specific needs and game genres when discussing game design with the candidate.


In conclusion, a successful Game Designer candidate should demonstrate strong creative problem-solving skills, proficiency in industry tools and languages, and a passion for designing engaging game experiences. Keep your company’s specific requirements in mind while adapting the interview to your needs. Good luck with your interview process!
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