Interviewing VR/AR Content Developer
Virtual reality (VR) and augmented reality (AR) content developers are responsible for identifying business requirements and assessing the technical feasibility of those requirements. Virtual reality developers write program code and design prototypes for the chosen platform, whether it be a smartphone, tablet, computer, or VR peripherals. VR and AR developers are also responsible for testing and optimizing the code, which is a natural part of the virtual reality development process. For this reason, project management within an agile framework is one of the job responsibilities of a VR and AR developer.


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What does a VR and AR content developer do?
In general, the task starts with identifying business requirements. After assessing the technical feasibility of those requirements, the VR developer writes the program code and designs a prototype for the selected platform, whether it be a smartphone, tablet, computer, or VR peripherals.
Testing and code optimization are a natural part of the VR development process. For this reason, project management within an agile framework is one of the tasks of a VR developer.
Specific Functions of a Virtual Reality Developer:
- Identify requirements for virtual reality applications
- Organize and plan the backlog with a team of users, product owners, and developers
- Design prototypes and demos for VR solutions
- Program VR solutions in key languages such as C#, C/C++, JavaScript, Java, Python, Visual Basic, and Swift
- Plan and monitor end-user testing
- Maintain VR solutions to ensure stability
VR/AR Content Developer Skills:
The job posting highlights mastery of the mathematics of 3D models as a key ability for a Virtual Reality Content Developer. In this sense, problem-solving skills and advanced algebraic skills are very important aspects. Furthermore, from a technical point of view, programming in C# and C/C++ is a very common requirement. Proficiency in other well-known programming languages such as Java and Python is also relevant. Companies also value knowledge of the most robust VR experiences on the market, such as Oculus, HTC Vive, and PlayStation VR.
In VR development environments, the development platforms Unity and Unreal are common. For this reason, it is expected that developers will have subject matter expertise working with them. Finally, the use of agile frameworks for project management is part of the daily work, so certifications and experience with Scrum, Kanban, agile tools, ceremonies, and deliverables, in general, will be highly valued.
Interview structure VR/AR Content Developer
I believe that interviews should always follow a proper interview structure. Proper structuring helps the interviewer ask essential questions during VR/AR Content Developer interviews. Therefore, I suggest dividing the interview into three rounds:
- Round 1: Technical Screening (30 minutes) – This round assesses the candidate’s basic understanding of 3D modeling, texturing, animation techniques, and VR/AR platforms.
- Round 2: Live Technical Exam (1 hour) – This round evaluates the candidate’s hands-on ability in designing and implementing a VR/AR experience.
- Round 3: Portfolio Review and Technical Discussion (1 hour) – In this round, the candidate’s past work is analyzed, and their problem-solving and communication skills are assessed.
Interview questions VR/AR Content Developer
- Please tell me about your experience with 3D modeling CAD programs (Maya, 3ds Max, Blender, etc.).
- How do you ensure that the UV mapping of the textures in your models is correct?
- Mention briefly the key aspects of animation that are applicable to VR experiences.
- Can you compare Unity and Unreal Engine, focusing on the pros and cons of VR development?
- Please tell me about your experience with other VR/AR development environments (Oculus SDK, ARKit, ARCore, etc.).
- How do you take user comfort and motion sickness into account while creating VR experiences?
- To your knowledge, how can LiDAR be applied in augmented reality-based applications?
- Lead us through the details of one VR/AR project you would like to share and are proud of. What were the challenges, and how did you work with them?
- What would be the most creative or innovative element you might have included in a past project?
- What is your process for UI/UX design in VR/AR applications?
- What was done from the perspective of technology, what was done from the point of view of art, and general recollections?
- Please justify the choices made in the design and how each of the choices helps the people who will use the product.
- What staff members’ roles did you perform in this project? Was there a need for workflow management?
- How to incorporate avatar motion into the game in a comfortable way? Why is low latency essential to VR solutions?
- Describe the candidate’s perspective on the challenge considering possible ways to conquer it and the factors to be taken into account.
- Who are the people you follow, and what content do you consume as a means to learn about VR and AR technical progress?
- Do you have any prior experience working as part of a team? If yes, in what capacity and for how long?
- What is your reaction to taking criticism, which is quite common in everyone’s work? How do you accept their point?
- What is the field of view (FOV), and why is it essential for VR’s enhanced informational experiences?
- Can you name some general rules that would help design user-friendly interfaces (UIs) for VR applications?
- What are the considerations regarding patients’ disabilities when building VR/AR experiences?
Conclusion
Hiring the right VR/AR Content Developer is crucial for creating impactful virtual experiences for your target audience. A comprehensive interviewing process that includes technical evaluations, practical assessments, and portfolio reviews is essential for identifying candidates with the necessary skills and expertise to implement and execute effective strategies. It is imperative to focus on evaluating their understanding of 3D modeling, proficiency in VR/AR development tools, User Experience design, and teamwork abilities.
With proper treatment and consideration, a VR/AR Content Developer can become an indispensable member of the team, contributing to the creation of experiences that significantly enhance user interaction and improve performance metrics.